F1 24 introduces a deeper driver-focused career mode and more forgiving driving physics, making it accessible for casual players using controllers. While the game maintains solid performance and graphics, it may not offer enough innovation for annual buyers or serious sim racers.
F1 24 by Codemasters is a solid racing game with a new Driver Career mode that allows players to take on the role of an F1 driver, but it suffers from predictability and some underwhelming features like arbitrary mid-race objectives. While the handling model is improved and the game looks better than ever, it may not offer enough new content to justify upgrading from previous versions.
The upcoming F1 24 game will feature a revised career mode and handling, earlier release date in May, and will be available on various gaming platforms. The game will include a revised career mode with expanded contract negotiations, a new handling model, and updated tracks. Players will have the option to race as a licensed F1, Formula 2, or 'icon' driver, and the MyTeam mode will also feature enhancements. Additionally, several tracks have been overhauled, and the game will include the return of the F1 World mode introduced in the previous year's game.
Codemasters has confirmed the date for the F1 24 reveal trailer, set to premiere on April 18 at 4 pm BST. The game's cover art featuring Max Verstappen, Lando Norris, Lewis Hamilton, and Charles Leclerc has been revealed, sparking anticipation for potential new features. With an overhauled Career Mode already announced, fans are eagerly awaiting the trailer to get a glimpse of what F1 24 has in store.
EA has announced the release date for EA Sports F1 24, set to launch globally on May 31 on various platforms. Pre-order bonuses include discounts, exclusive liveries, and early access, with additional perks for the digital-exclusive Champions Edition. The game promises an overhauled Career mode, a new EA Sports Dynamic Handling System, and more. This announcement follows EA's acquisition of Codemasters and subsequent restructuring, with the company aiming to retain its identity while integrating into EA Sports.
The EA Sports WRC team discusses the challenges of incorporating the Central European Rally into the game as a free update, highlighting the difficulty of the tarmac rally and the need for smooth inputs. The team also addresses performance issues that emerged after switching to the Unreal Engine, stating that they have been working on patches to improve performance and visuals. Despite the challenges, the team is optimistic about the benefits of moving to Unreal, including increased creativity and productivity in track building. They express excitement for the future of the WRC game and their plans to incorporate more roads and vehicles.
Codemasters, the developer behind popular racing games like F1 and WRC, has been hit with layoffs, with the QA team reportedly being the most affected. The exact number of employees let go has not been disclosed. This comes after EA's acquisition of Codemasters earlier this year, which has already resulted in the departure of the CEO and CFO, as well as the end of the Project Cars franchise. The gaming industry, despite being considered one of the best years for gaming, continues to see layoffs and restructuring.
EA Sports WRC, the first officially licensed FIA World Rally Championship sim from developer Codemasters, is set to be the biggest game in rally gaming history. With 18 rallies, including fictional locales, and 78 cars, including current and past machines, the game offers an unprecedented amount of content. Codemasters' switch to Unreal Engine allowed for longer routes and more immersive gameplay. Despite the option for assists and a Rally School mode for new players, the game promises to maintain the challenging and realistic nature of rally racing.
Codemasters is set to release EA Sports WRC, the sequel to Dirt Rally 2.0, on November 3. The game will feature the full World Rally Championship experience, including teams, drivers, cars, and stages. With 17 rally locations and over 70 race cars, including historic rally cars spanning six decades, EA Sports WRC aims to provide an immersive rally simulation. The game is built on Unreal Engine, offering improved graphics while maintaining a realistic driving physics model. A new Builder mode allows players to create their own rally car and compete against established manufacturers. EA Sports WRC will be available on PlayStation 5, Xbox Series consoles, and PC, with cross-platform multiplayer support.
F1 23, the latest installment in the Formula 1 game series by Codemasters, features improved handling for the new-era cars and a new reward-based progression system with daily, weekly, and seasonal goals. The game also includes the continuation of the Braking Point story mode introduced in F1 2021, which adds a fictional eleventh team called Konnersport to the grid. F1 World, a standalone mode that offers daily, weekly, and seasonal goals and races to earn rewards and upgrade your F1 World car, is also a new addition.
Codemasters has released a hotfix for F1 23, which includes a realignment of throttle application in F1 World, My Team Career, and Driver Career modes. This change could significantly alter the handling model that was already receiving praise from the community. It remains to be seen whether this change will force an adjustment in style and setup or can be worked around. Meanwhile, the community is creating setups for F1 23 for each track that can be used in any mode.
F1 23 introduces a new mode called F1 World, which is similar to EA's Ultimate Team mode but with distinct differences. It is not pay-to-win and none of the upgrades can be bought with real money. F1 World involves resource management and unlocking upgrades for your car and team to enter events. The mode lacks the appeal and reason to invest time into it, especially for experienced F1 gamers.
The Race got a hands-on look at a preview build of F1 23, the third Formula 1 game to be released since EA purchased Codemasters. The changes to the physics and car handling model have been based on feedback from F1 teams themselves. F1 23 delivers on its promise as there’s less numbness when steering and if you get a bit eager with the throttle on exiting a corner then you can catch a small slide and recover without spinning first. The ability to do races that are 35% of a full grand prix distance is a new feature. The much-hyped return of red flags was not included in this preview build.
Dataminer @billbil_kun has leaked that the first WRC game developed by Codemasters and published by EA will release on July 28, 2023. The game will allow players to develop their own rally car with 16 individual car classes. WRC 23 has been built on the foundations of the canceled DiRT title, and an official announcement is expected soon. The license between EA and WRC was signed in 2020 and will span from 2023 to 2027.
F1 23, the annual racing series, is set to release on June 16 for PC VR, featuring two new tracks and a new narrative-driven story mode called Braking Point. Codemasters promises a new vehicle upgrade system, handling upgrades, and red flags during races. While F1 22 was a strong adaptation, it needs further work. It is currently unknown if F1 23 will support PSVR 2 alongside the PS5 version.