"Understanding the Graphics and Player Capacity in Call of Duty: Warzone Mobile"
Originally Published 1 year ago — by IGN

Activision explains that the decision to release Call of Duty Warzone Mobile, despite the success of Call of Duty Mobile, is driven by the desire to offer a shared experience across platforms and maximize revenue. The mobile version is developed in-house, allowing for greater control over profits. The game's Senior Vice President, Chris Plummer, discusses the technical capabilities and design choices behind features such as the 120-player Verdansk map and the absence of cross-play. He reassures players that the company remains committed to the premium console and PC experiences, with ongoing support and resources dedicated to those platforms.