Tag

Animation Technology

All articles tagged with #animation technology

gaming2 years ago

"Rockstar's GTA 6 Patent Promises Unprecedented Immersion"

A recently uncovered patent by Rockstar Games suggests that the developer may be using new technology to create more immersive non-playable characters (NPCs) in its highly anticipated game, GTA VI. The patent, titled "System And Method For Virtual Character Locomotion," describes a system for controlling the animation and movement of in-game objects, allowing for more diverse and lifelike character animations. The technology uses a library of small building blocks for character movements, which can be combined to create a wide range of animations that adapt to different situations, making the game world feel more real and thrilling. While the release date for GTA VI is still unknown, the patent hints at Rockstar's commitment to delivering an immersive gaming experience.

gaming2 years ago

Senua's facial animation showcased in Unreal Engine tech demo for Hellblade 2.

Epic Games showcased new animation technology during its State of Unreal presentation, demonstrating how developer Ninja Theory is using Unreal Engine 5 to bring Senua to life for Senua’s Saga: Hellblade 2. The technology can take footage of a performance using an iPhone camera and turn it into usable facial animation, and can also apply highly detailed facial animations in real-time to Epic’s MetaHuman models. Senua’s Saga: Hellblade 2 is coming to Windows PC and Xbox Series X, but does not have a release date yet.