"Pikmin 4: Insights from Shigeru Miyamoto, Launch Day Party, and Review"

TL;DR Summary
Shigeru Miyamoto, Nintendo's chief designer, discussed why he believes the Pikmin game series hasn't achieved the same commercial success as other Nintendo franchises. Miyamoto attributed the lower sales to the series' difficulty, particularly related to controls and depth of gameplay. He expressed efforts to make the games more "interesting" rather than "difficult." Despite introducing changes to make Pikmin 4 more accessible, Miyamoto emphasized the importance of retaining the series' original template. The introduction of Oatchi, a player's space dog companion, was one of the features aimed at broadening the game's audience.
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