Silent Hill f Embraces Classic Horror with a Fresh Combat Approach and Nostalgic Roots

TL;DR Summary
Silent Hill f introduces a combat-heavy approach that feels inconsistent and undermines its horror elements, despite its intriguing setting and cultural depth. The game features sluggish combat, overpowered dodging, and hit detection issues, which diminish tension and scare factor, though it still offers atmospheric environments and cultural richness. The demo suggests a challenging balance between action and horror that may need refinement before release.
- Silent Hill f loves combat so much, it feels like it's fighting itself Rock Paper Shotgun
- ‘These Things Aren't New and Exclusive to Soulslike Games' — Silent Hill f Producer Wants to Set the Record Straight on Combat IGN
- ‘A succulent Silent Hill meal’: Silent Hill f devs admit ‘we’re going a little different’ but assure longtime fans that it stays true to the series they know and love PC Gamer
- We’ve just been given a gorgeous look at the Silent Hill f map in its most detailed form yet PCGamesN
- Silent Hill f goes back in time and back to basics Engadget
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