"Assessing the Combat in Dragon’s Dogma 2: A Critical Analysis"

TL;DR Summary
Dragon's Dogma 2's combat system in the action-RPG game is intentionally unrefined and chaotic, designed to challenge players' expectations and create a sense of unpredictability. Unlike recent trends in action-RPGs, the game lacks sophisticated combat mechanics such as dodge rolls, counters, and combos, and emphasizes party combat with limited player control over AI companions. While the combat may feel sloppy and unfocused, it aligns with the game's theme of embracing the unexpected, creating a space where anything can happen, even if it means sacrificing technical refinement for a more unpredictable and immersive experience.
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