"AMD Unveils Enhanced Upscaling Quality in FSR 3.1 Update"

TL;DR Summary
AMD has announced FSR 3.1 with improved upscaling quality, promising better image stability, reduced ghosting, and compatibility with other upscaling technologies like NVIDIA DLSS 2 and Intel XeSS. The first game to support FSR 3.1 will be Ratchet and Clank, and it will also be decoupled from upscaling, allowing its use with DLSS 3 Super Resolution. This update is a significant improvement and a welcome move for PC gamers, with potential benefits for upcoming games like Starfield, Like a Dragon: Infinite Wealth, Avatar: Frontiers of Pandora, and The Talos Principle 2.
- AMD has just announced FSR 3.1 with Improved Upscaling Quality DSOGaming
- AMD promises big upscaling improvements and a future-proof API in FSR 3.1 Ars Technica
- AMD FidelityFX Super Resolution 3.1 shown at GDC 2024: 'Decoupled' Frame Gen can work with other upscalers Tom's Hardware
- AMD FSR 3.1 update to enable frame generation for other upscaling technologies VideoCardz.com
- AMD promises less fuzziness and flickering from improved FSR 3.1 upscaling algorithm PC Gamer
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