"Exploring the Cutting-Edge PC Graphics of DLSS 3.5 and Cyberpunk 2077 Phantom Liberty"

1 min read
Source: Eurogamer.net
"Exploring the Cutting-Edge PC Graphics of DLSS 3.5 and Cyberpunk 2077 Phantom Liberty"
Photo: Eurogamer.net
TL;DR Summary

A roundtable discussion on AI and the future of game graphics, featuring representatives from Nvidia, CD Projekt RED, and the PCMR subreddit, explores the use of image upscaling and frame generation techniques as tools that allow visuals to reach new heights. The conversation highlights the progress made in rendering complex scenes in games like Cyberpunk 2077 at 60 frames per second, thanks to advancements in hardware and technologies like DLSS 3.5 ray reconstruction. The discussion also touches on the potential of machine learning in game graphics beyond DLSS 3.5 and the importance of balancing performance and fidelity.

Share this article

Reading Insights

Total Reads

0

Unique Readers

1

Time Saved

4 min

vs 5 min read

Condensed

89%

85397 words

Want the full story? Read the original article

Read on Eurogamer.net