"Revolutionizing NPC Interaction: Ubisoft's AI Advancements in Gaming"

TL;DR Summary
Ubisoft is working on a project called NEO NPC, aiming to use generative AI to create non-playable characters (NPCs) that can engage in more realistic and dynamic conversations with players. The project involves using prewritten backstories and personalities to generate responses on the fly, with the goal of creating a "real conversation" experience. While the NPCs will have limitations based on their role and character arcs, the project is still in the prototype stage and requires further development before being implemented in video games.
- Ubisoft Is Trying To Make AI NPCs That Have 'Real Conversations' GameSpot
- Ubisoft let me actually speak with its new AI-powered video game NPCs The Verge
- How Ubisoft's New Generative AI Prototype Changes the Narrative for NPCs Ubisoft
- NVIDIA Digital Human Technologies Bring AI Characters to Life NVIDIA Blog
- Ubisoft’s Neo NPC Prototype Is a Glimpse at the Future of How We’ll Interact With Games IGN
Reading Insights
Total Reads
0
Unique Readers
0
Time Saved
2 min
vs 2 min read
Condensed
79%
394 → 84 words
Want the full story? Read the original article
Read on GameSpot