"Microsoft's DirectSR: Ending PC Gaming Upscaling Wars"

Microsoft has collaborated with Nvidia, AMD, and Intel to develop DirectSR, a new API aimed at simplifying super-resolution coding in PC gaming. DirectSR will provide a streamlined approach for developers to access the companies’ distinct approaches to graphical upscaling, including Nvidia’s DLSS, AMD’s FidelityFX Super Resolution, and Intel’s XeSS, through a common set of inputs and outputs. This technology aims to enhance visual quality in games without overburdening the GPU, and Microsoft plans to introduce DirectSR for developers in a public preview build of the Agility SDK, with more details to be revealed at the DirectX State of the Union on March 21 at GDC.
- Microsoft plans to streamline game upscaling across different graphics cards Engadget
- Microsoft is working with Nvidia, AMD, and Intel to improve upscaling support in PC games The Verge
- DLSS? FSR? Microsoft aims to end the PC gaming upscaling wars with “DirectSR” Ars Technica
- Microsoft's new DirectSR super resolution API aims to simplify DLSS, FSR, and XeSS implementation Tom's Hardware
- Microsoft might end one of the most annoying GPU wars Digital Trends
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