"Zelda: Tears of the Kingdom's Rapid Evolution and Hilarious Highlights"

TL;DR Summary
The design and elements of the Depths in The Legend of Zelda: Tears of the Kingdom were created in a surprisingly short period of time, but perfecting them took longer. The Depths and surface have an inverted relationship, and the team wanted to investigate this idea. With the help of programmers, they quickly finished a prototype. However, it took a long time and many adjustments for the Depths to take its present shape. Achieving seamless movement from the sky to the surface and then into the Depths was technologically challenging, but the programmers eventually made it a reality.
Topics:technology#game-development#gaming#level-design#programming#tears-of-the-kingdom#the-legend-of-zelda
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