"Unveiling Super Mario Bros. Wonder: The Untold Story of Cut Wonder Effects and Unused Content"

TL;DR Summary
At GDC 2024, the director and producer of Super Mario Bros. Wonder revealed unused ideas and effects from the game's development, including a prototype level featuring a "giant block Mario" and brainstorming sessions with concepts like Mario surfing and riding a unicycle. The team had over 2,000 ideas during development, with some focusing on Yoshi's egg-throwing mechanic and an early elephant design that didn't make the final cut.
Topics:technology#game-developers-conference#gaming#nintendo#prototype-level#super-mario-bros-wonder#unused-wonder-effects
- Super Mario Bros. Wonder Devs Show Off "Unused Wonder Effects" At GDC 2024 Nintendo Life
- Super Mario Bros. Wonder devs created 2000 game-altering “Wonder Effect” ideas Ars Technica
- Nintendo reveals Mario Wonder content cut from the game My Nintendo News
- Super Mario Bros. Wonder almost featured a realistic Mario and surfing Digital Trends
- How Mario composer's rejected idea turned into Super Mario Bros. Wonder's coolest badge Shacknews
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