Unreal Engine 5 wows with photorealistic visuals and virtual demonstrations.

TL;DR Summary
Epic is addressing the stuttering issues commonly associated with Unreal Engine games by improving PSO caching in Unreal Engine 5.2. The new engine also features highly optimized ray tracing with Lumen and a virtualized geometry system with Nanite. Other exciting features include a new material system, Procedural Content Generation Framework, and advancements in MetaHuman and path tracing. While there is still a lot to be excited about, the stuttering issues remain a concern until the automated PSO gathering is fully implemented.
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