"Unleashing the Power of Mighty Doom: A Review"

TL;DR Summary
Mighty Doom is a mobile top-down shooter that starts out as a lively single-stick roguelite, but is chained to a mountain of free-to-play garbage that leaches the fun out of the experience once you reach a certain point. The game has a lot of currencies to keep track of, and the emphasis it puts on its purchasable loot boxes means the difficulty strikes less as a balance miscalculation and more of an unspoken paywall. The result is a monetized nightmare that feels less like Doom and more like Candy Crush Saga with Hell Priests.
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