The Witcher 4 to Focus on Console-First Development, Promising Enhanced Performance

TL;DR Summary
CD Projekt RED is developing The Witcher 4 with a 'console-first' approach to ensure better performance and avoid past issues like those experienced with Cyberpunk 2077, using Unreal Engine 5 and focusing on scaling from console to PC. The game will launch on PS5, Xbox Series X, and Windows PC, with a focus on delivering high-quality experiences across platforms.
Topics:technology#cd-projekt-red#console-first#game-development#gaming#the-witcher-4#unreal-engine-5
- The Witcher 4 is being developed with a ‘console-first’ mindset, CDPR devs say Polygon
- The Witcher 4: CD Projekt Is Taking a 'Console-First' Development Approach, but With Good Reason IGN
- The Witcher 4 Is Made with Console-First Approach; 60 FPS on Xbox Series S Will Be ‘Extremely Challenging’ to Achieve, Says CDPR Wccftech
- Inside The Witcher 4 tech demo: the CD Projekt Red and Epic interview Eurogamer
- The Witcher 4's development is "more console-first", but don't worry, CD Projekt will still try and turn your PC into the sun Rock Paper Shotgun
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