The Last of Us Part 1 PC: Improved Textures and CPU Usage, But Major Issues Persist.

1 min read
Source: Wccftech
The Last of Us Part 1 PC: Improved Textures and CPU Usage, But Major Issues Persist.
Photo: Wccftech
TL;DR Summary

The Last of Us Part I on PC has improved its textures and CPU usage, but new stutters have been added. The game's textures have been revamped, and CPU usage has improved by around 10 percent on average. However, GPU usage is about the same, and background streaming stutters are still an issue. The game now has shader compilation stutters, and various bugs still exist. While the game is now playable, it is still far from ideal or up to the same level of polish as the PS5 version.

Share this article

Reading Insights

Total Reads

0

Unique Readers

1

Time Saved

2 min

vs 2 min read

Condensed

78%

39689 words

Want the full story? Read the original article

Read on Wccftech