"The Last of Us 2: From Bloodborne-Inspired Open World to Groundbreaking Sequel"

TL;DR Summary
The Last of Us Part 2 was originally envisioned as an open-world game inspired by Bloodborne, with a focus on melee combat and open space exploration, but the development team later realized that this structure didn't fit the story they wanted to tell. Creative director Neil Druckmann also hinted at a concept for a third game in the series, suggesting that there may be one more chapter to the story.
- The Last of Us 2 was originally 'open-world inspired by Bloodborne' | VGC Video Games Chronicle
- The Last of Us 2 was originally a Bloodborne-inspired open-world game because Naughty Dog wanted it to be "as different as humanly possible from the first game" Gamesradar
- The Last Of Us Part 2 Nearly Borrowed A Few Key Features From Bloodborne GameSpot
- You haven't seen the last of The Last of Us. The Verge
- Naughty Dog Releases Grounded II: Making The Last of Us Part II Documentary - News VGChartz
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