"The Importance of Throw Loops for Street Fighter 6 Balance, According to Daigo Umehara"

TL;DR Summary
Pro gamer Daigo Umehara argues that throw loops are essential for balancing Street Fighter 6, stating that the game's balance is due to the strength of throws. He believes that removing throw loops would make it much harder to balance the game and that characters like Guile would be unbeatable without them. This perspective contrasts with the expectations of many fans who are hoping for throw loops to be addressed in an upcoming balance update.
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