"Tears of the Kingdom: Overcoming Chaos in Development"

TL;DR Summary
Nintendo's developers revealed the challenges faced in creating the physics-driven world of The Legend of Zelda: Tears of the Kingdom at GDC, explaining how they overcame issues by making everything physics-driven and creating a system that allows for spontaneous and unique interactions. The game's complex systems extend to vehicle creation and sound design, with voxel information used to create a 3D terrain and a physics engine for sound. Despite the challenges, Tears of the Kingdom was awarded IGN's Best Game of 2023.
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- 'The Legend of Zelda: Tears of the Kingdom' Initial Prototypes Were 'Chaos' WIRED
- Zelda: Tears of the Kingdom Ultrahand Caused Problems During Development GameRant
- ‘Development is going to be chaos’ — how physics in Tears of the Kingdom changed everything Digital Trends
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