"Skull and Bones: Navigating the Prologue Area and Open Beta Challenges"

TL;DR Summary
The long-awaited open world pirate game, Skull And Bones, has a prologue that immerses players in a shipwreck scene and introduces them to the game's mechanics. The writer, however, expresses a preference for staying in the game's opening areas and explores the idea of a more exploratory and narrative-focused game from Ubisoft. The article also touches on the game's troubled development history and hopes for the developers to finally see their hard work come to fruition.
- I'm not sure I'll ever leave the prologue area in Skull And Bones Rock Paper Shotgun
- A 30-Second 'Skull And Bones' Video That Negates 11 Years Of Development Forbes
- Skull and Bones: See release date, times across regions, platforms, system requirements and more The Economic Times
- Skull and Bones' open beta shows a great pirate ship game sunk by scope Polygon
- Skull and Bones - Ship's Wheel Controller Reveal Trailer GameSpot
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