Silent Hill F Impresses with Atmosphere and Story, but Combat Concerns Persist

TL;DR Summary
Silent Hill F has been compared to the Soulslike subgenre due to its stamina system and challenging boss fight, which took an hour to beat during a preview, highlighting its difficulty and potential need for gameplay adjustments at launch.
- Silent Hill F compared to Soulslike subgenre over nightmarish boss fight that took a "full hour" to beat VideoGamer
- Silent Hill f – We Played it for 5 Hours IGN
- Silent Hill f has a good reason to replay it multiple times Polygon
- Silent Hill F was going to be set in the real ‘Silent Hill’ but Mount Fuji was in the way Video Games Chronicle
- I'm already obsessed with Silent Hill f after 5 hours thanks to its incredible story and atmosphere, but I'm anxious about the parry-heavy combat GamesRadar+
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