Remedy's Challenges Developing Alan Wake 2 for Xbox Series S and the Downgraded Gameplay Experience

TL;DR Summary
Remedy, the developer of Alan Wake 2, has opened up about the challenges they face in developing the game for the Xbox Series S. The studio cited the GPU and memory limitations of the console as major obstacles in achieving the desired visual quality and frame rate. While the Xbox Series X and PlayStation 5 versions will have a 60 frames per second performance mode, the Xbox Series S version will focus on visuals and ambiance at 30 frames per second. This highlights the difficulty developers face in optimizing games for the less powerful Xbox Series S compared to its more powerful counterparts.
- Remedy Opens Up About Challenges Developing Alan Wake 2 for Xbox Series S IGN
- Xbox Series S GPU "is an issue," says Remedy communications director TrueAchievements
- Highly-Anticipated Game Will Have a Major Downgrade on Xbox Series S ComicBook.com
- Alan Wake 2 Dev on 30fps vs 60, Xbox Series S, and More - Next-Gen Console Watch IGN
- The Alan Wake 2 Soundtrack Was Custom-Made To Expand The Lore GameSpot
- View Full Coverage on Google News
Reading Insights
Total Reads
0
Unique Readers
1
Time Saved
4 min
vs 5 min read
Condensed
89%
945 → 103 words
Want the full story? Read the original article
Read on IGN