Obsidian's Josh Sawyer Dreams of Pillars of Eternity 3 with Baldur's Gate 3's Budget

TL;DR Summary
Josh Sawyer, design director at Obsidian Entertainment, expressed interest in creating a new Pillars of Eternity RPG with a budget similar to Baldur's Gate 3. He praised Pillars of Eternity II: Deadfire's combat system and suggested using a scripted 3D camera to simplify exploration and interface navigation. Sawyer also discussed his preference for turn-based combat in complex RPGs, as it allows for clearer understanding of game mechanics. He emphasized the importance of designing an intuitive interface and expressed reservations about the camera and interface in Baldur's Gate 3.
Topics:technology#baldurs-gate-3#game-development#gaming#obsidian-entertainment#pillars-of-eternity#rpg
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