Nintendo's Vision for Mario: Balancing Edge and Comedy in Brothership

TL;DR Summary
Acquire, the developer of Mario & Luigi: Brothership, initially proposed a more rugged, edgier design for Mario, but Nintendo advised against it to maintain the recognizable art style of the Mario & Luigi series. After discussions, Acquire aligned with Nintendo's vision, focusing on a unique 3D visual style that combines solid outlines and pixel animations, ultimately leading to a successful game that retains the series' spirit.
- Mario & Luigi Brothership developer wanted an ‘edgier’ Mario but Nintendo said no Video Games Chronicle
- Ask the Developer Vol. 15, Mario & Luigi: Brothership — Part 2 Nintendo
- This is How Long It Takes to Hit Max Level Cap in Mario and Luigi: Brothership GameRant
- Nintendo’s Greatest Trick Was Turning Mario Into Comedy Gold The Ringer
- Is Mario & Luigi: Brothership Worth It? TheGamer
Reading Insights
Total Reads
0
Unique Readers
2
Time Saved
2 min
vs 3 min read
Condensed
87%
509 → 66 words
Want the full story? Read the original article
Read on Video Games Chronicle