Masahiro Sakurai believes Super Smash Bros. isn't suited for online play.

TL;DR Summary
Masahiro Sakurai, the creator of Super Smash Bros, stated that he doesn't think online play and Smash Bros are a good fit for each other, as the game is best experienced when played offline with friends. He also discussed the limitations of the game's netcode, which causes lag and synchronization issues. While other platform fighters have implemented rollback netcode, Smash Bros still relies on delay-based netcode. Sakurai's team tested a similar feature for Smash Ultimate but had to give it up. Despite this, players continue to ask for rollback netcode.
Topics:technology#fighting-games#gaming#masahiro-sakurai#online-play#rollback-netcode#super-smash-bros
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