"Helldivers 2: Navigating Democracy and Dark Basements"

TL;DR Summary
The developers of Helldivers 2, Arrowhead Games, have explained that the decision to keep friendly fire always on in the game is rooted in creating a believable and consistent game world, adding complexity and intensity to gameplay, and injecting dark humor into the experience. They believe that turning off friendly fire would detract from what makes the game unique and engaging, as it forces players to think strategically and remain constantly vigilant during missions.
- Why Friendly Fire Is Always On, According To Helldivers 2's Devs Kotaku
- Helldivers 2: how Arrowhead turned the twin-stick shooter original into a bombastic PS5 sequel PlayStation
- One month into the Galactic War, the Helldivers 2 community learned that spreading democracy isn't as easy as it looks Gamesradar
- There's only one game better than Helldivers 2 (for now) Laptop Mag
- Helldivers 2 'Should Feel Like When You Are Going Into a Dark Basement', Dev Says IGN
Reading Insights
Total Reads
0
Unique Readers
0
Time Saved
3 min
vs 4 min read
Condensed
90%
728 → 74 words
Want the full story? Read the original article
Read on Kotaku