"GLAAD Report: LGBTQ Representation in Video Games Falls Short"

TL;DR Summary
GLAAD's first annual report on the video game industry reveals that while nearly 20 percent of all players in the United States identify as LGBTQ, just 2 percent of games contain characters and storylines relevant to this community. The report emphasizes the importance of representation to LGBTQ players and highlights the industry's failure to adequately cater to this audience. Additionally, this week's gaming news includes rumors about Xbox's plans to bring exclusive games to other platforms, Ubisoft's pledge to focus on creating high-quality games, and insights into the current state of LGBTQ representation in the gaming industry.
- GLAAD says games are failing LGBTQ players | This week's gaming news Engadget
- Report Says 17 Percent of Gamers Identify as L.G.B.T.Q. The New York Times
- Developers appear to be featuring fewer LGBT characters in games Game Developer
- More gamers are LGBTQ, but video game industry lags in representation, GLAAD report finds USA TODAY
- 2024 GLAAD Gaming Report: The State of LGBTQ Inclusion in Video Games GLAAD
Reading Insights
Total Reads
0
Unique Readers
4
Time Saved
6 min
vs 7 min read
Condensed
92%
1,256 → 97 words
Want the full story? Read the original article
Read on Engadget