"Former Dead Cells Lead Designer Criticizes Abrupt End of Development as Marketing Ploy for New Game"

TL;DR Summary
Former Dead Cells lead designer Sébastien Benard criticizes Motion Twin's decision to end Dead Cells updates, calling it a "marketing stunt" to make way for Windblown, Motion Twin's upcoming game. Benard feels this decision betrays the game's community and the current development team, Evil Empire. He apologizes for his "blunt words" but emphasizes the significant work done by Evil Empire in keeping the game fresh and alive. He speculates that Motion Twin's decision may be driven by a desire to maintain control over the Dead Cells legacy and create space for Windblown.
- Ending Dead Cells updates is a "marketing stunt" to "leave room" for Windblown, claims former lead designer Rock Paper Shotgun
- Former Dead Cells dev calls the end of development the “worst imaginable a**hole move” PCGamesN
- Dead Cells "abrupt termination" was a bid to promote publisher's new game, ex-dev says Eurogamer.net
- Dead Cells is calling it quits 7 years after its meteoric early access release PC Gamer
- Dead Cells Lead Designer Isn't Happy With "Abrupt" Decision To End Development Nintendo Life
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