Final Fantasy Series's Future: Turn-Based or Not?

TL;DR Summary
Final Fantasy series' future combat style remains uncertain as producer Naoki Yoshida suggests it may not revert to traditional turn-based gameplay, instead emphasizing a flexible approach influenced by game design, narrative, and player experience, with no clear direction for Final Fantasy 17.
- "Not a clear-cut answer" whether Final Fantasy 17 will be turn-based, says Naoki Yoshida, following Clair Obscur's success Eurogamer
- Final Fantasy XVI Producer on the Series's Future Anime News Network
- As Clair Obscur: Expedition 33 sparks love for turn-based RPGs, Final Fantasy 14's Yoshi-P says there's no "clear-cut answer" on if Square Enix will use the format in Final Fantasy 17 or 18 GamesRadar+
- Final Fantasy Dev Suggests PS5 Exclusives Are A Thing Of The Past For The Series Pure Xbox
- Why the Final Fantasy game franchise doesn't do turn-based combat anymore despite Claire Obscur: Expedition 33's sales success Popverse
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