"Final Fantasy 16's Combat Hailed as 'Personal Masterpiece' by Industry Veterans"

TL;DR Summary
Ryota Suzuki, the combat director of Final Fantasy 16 and former Devil May Cry 5 design lead, has called the game's combat his "personal masterpiece". He and his team have prioritized designing the battle system to appeal to those who are not well-versed in action games. The combat has been compared to Devil May Cry, with lots of flips, pulling enemies in, and knocking them back. The game will be released on PS5 on June 22nd, with an indefinite wait for PC players.
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