"Dead Cells Development Ends Abruptly After 7 Years, Leaving Lead Designer Unhappy"

1 min read
Source: Nintendo Life
"Dead Cells Development Ends Abruptly After 7 Years, Leaving Lead Designer Unhappy"
Photo: Nintendo Life
TL;DR Summary

Sébastien Bénard, former lead designer of Dead Cells, expresses dissatisfaction with Motion Twin's decision to end creative work on the game, citing an abrupt and one-way strategy that leaves loyal players and employees behind. He acknowledges the success of the game and the involvement of Evil Empire in its continued development, while also highlighting his disillusionment with Motion Twin's development cycle. Bénard's frustration with the conclusion of Dead Cells' creative development is apparent, as he questions the decision and the impact on loyal players and employees.

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