BioWare Faces Challenges in Remastering Dragon Age Due to Engine Expertise Loss

TL;DR Summary
BioWare's creative director John Epler has indicated that remastering the first three Dragon Age games is challenging due to their use of the rare Eclipse engine, which only about 20 current BioWare employees have experience with. Unlike the Mass Effect series, which used the more common Unreal Engine, the Dragon Age games' proprietary engines make a remaster less feasible. However, Epler doesn't completely rule out the possibility, saying "never say never."
- BioWare dev says "maybe 20 people" left at the studio have used an old Dragon Age engine, so it's harder to remaster than Mass Effect: "Never say never, I guess" Gamesradar
- Dragon Age boss says a Legendary Edition-style remaster of the old games in the series is unlikely because there's 'maybe 20 people left at BioWare' who know how their engine works PC Gamer
- Why A Dragon Age Trilogy Compilation May Never Happen GameSpot
- Dragon Age Fans Get Bad News About Potential Remasters ComicBook.com
- BioWare Dev Addresses Possibility of a Dragon Age Collection GameRant
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