"Baldur's Gate 3: Immersive Characters Brought to Life with Mo-Cap and 248 Actors"

TL;DR Summary
Baldur's Gate 3 utilized motion capture and the performances of 248 actors, including NPCs, to bring its characters to life. The actors' movements, gestures, and physical choices were recorded and used alongside their voice lines, resulting in an immersive and realistic experience for players. The game's first major update has also been released, targeting 1000 bugs and addressing balancing and flow issues. Baldur's Gate 3 will be coming to Xbox later this year.
- Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life Eurogamer.net
- Baldur's Gate 3's Biggest Illusion of Choice is a Blessing in Diguise GameRant
- Baldur's Gate 3's performances are so good because all 248 voice actors also did the motion capture VG247
- I Killed An Owlbear Cub In Baldur's Gate 3 And I Hate Myself TheGamer
- Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You're not only hearing the actors' voices, but you're also seeing their physical performances' PC Gamer
- View Full Coverage on Google News
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