"Ubisoft CEO Stands by Quadruple-A Label for $70 Skull and Bones Despite Beta Feedback"

TL;DR Summary
Ubisoft CEO defends the $70 price tag for Skull and Bones, calling it a "quadruple A game," but beta players express doubts, citing issues with the game's value for money, such as ship mechanics and immersion. Some suggest a free-to-play model would be more suitable, while others feel the game should be priced lower. The game, which started development in 2013, is set to release soon, and its reception remains uncertain.
- As Ubisoft CEO dubs Skull and Bones a quadruple A game, beta players say it's not worth the $70 price of entry Gamesradar
- Ubisoft CEO defends Skull and Bones' $70 price despite its live service leanings, calls it 'quadruple-A' | VGC Video Games Chronicle
- Skull And Bones Open Beta Review: It's Meh, Matey Kotaku
- Skull and Bones - Official PS5 Immersion Trailer IGN
- 'Skull And Bones' Is A $70 Game Because It's 'Quadruple-A,' Says Ubisoft Forbes
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