"Occupational Burnout: The Primary Hazard in the Game Industry, According to CRPG Veteran"

1 min read
Source: Gamesradar
"Occupational Burnout: The Primary Hazard in the Game Industry, According to CRPG Veteran"
Photo: Gamesradar
TL;DR Summary

Fallout: New Vegas director Josh Sawyer believes that burnout has replaced crunch as the primary hazard in the games industry, with managers setting teams up to fail and developers suffering as collateral damage. He emphasizes the need for change and support among developers, echoing sentiments from others in the industry who have spoken out against stressful working conditions and layoffs.

Share this article

Reading Insights

Total Reads

0

Unique Readers

0

Time Saved

3 min

vs 3 min read

Condensed

90%

58960 words

Want the full story? Read the original article

Read on Gamesradar