Control Resonant: A Parry-Free, Melee RPG Sequel With One Ending

1 min read
Source: Kotaku
Control Resonant: A Parry-Free, Melee RPG Sequel With One Ending
Photo: Kotaku
TL;DR Summary

Remedy’s Control Resonant is a melee-focused RPG sequel where Dylan is the playable lead (Jesse Faden isn’t playable). It features skill trees and the Aberrant weapon, two quest types (Dylan’s Journey and World Quests), a redesigned map, no open world slog, a dodge-based combat system with no parry, a 60fps target on console and PC, and an on-the-move dialogue system with a single ending, plus Dylan’s outfits are customizable.

Share this article

Reading Insights

Total Reads

1

Unique Readers

2

Time Saved

16 min

vs 17 min read

Condensed

98%

3,32969 words

Want the full story? Read the original article

Read on Kotaku