Metroid Dread and Blades of Fire Underperform Due to Selective Consumers

TL;DR Summary
The game Blades of Fire, developed by MercurySteam and released as an exclusive on consoles and Epic Games Store, underperformed leading to a €10m loss for Digital Bros, due to an oversupply of games and increasingly selective consumers, reflecting broader industry challenges with market saturation and consumer preferences.
- Metroid Dread studio's recent console and Epic-exclusive action-adventure "underperformed" due to "increasingly selective consumers", says publisher Eurogamer
- Metroid Dread Developer MercurySteam's Blades of Fire Deemed To Have 'Underperformed' IGN
- Blades of Fire Sales Fall Below Publisher Expectations Despite Positive Critical Reception GamingBolt
- 'Increasingly Selective Consumers' to Blame for Underperformance of Blades of Fire Push Square
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