"GLAAD Report: LGBTQ Inclusion in Video Games and Player Perspectives"

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Source: The New York Times
"GLAAD Report: LGBTQ Inclusion in Video Games and Player Perspectives"
Photo: The New York Times
TL;DR Summary

GLAAD's first survey of the video game industry reveals that only 2 percent of console video games include L.G.B.T.Q. characters or storylines, despite 17 percent of gamers identifying as queer. The survey also highlights that many queer gamers view virtual worlds as an escape from targeted legislation, with 75 percent of respondents from affected states feeling more comfortable expressing themselves in games than in reality. The report underscores the need for more inclusive representation in video games.

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