Tag

Vampire Survivors

All articles tagged with #vampire survivors

Skigill transforms RPG skill trees into a crowded battlefield

Originally Published 2 months ago — by Ars Technica

Featured image for Skigill transforms RPG skill trees into a crowded battlefield
Source: Ars Technica

Skigill is an innovative roguelike game that transforms the traditional RPG skill tree into an active battlefield, featuring a monochrome visual style and a variety of weapons. Despite its limited content and repetitive enemy patterns, it offers engaging gameplay with strategic upgrade choices and fast-paced combat, with future updates promised to expand its character and weapon options.

Vampire Survivors' Balatro Update Adds Co-Op and Castlevania Content

Originally Published 2 months ago — by Game Informer

Featured image for Vampire Survivors' Balatro Update Adds Co-Op and Castlevania Content
Source: Game Informer

The Balatro update for Vampire Survivors is now available across multiple platforms, introducing four new characters, weapons, a new stage called The Ante Chamber, and online co-op. It also expands on the Ode to Castlevania expansion with additional characters, weapons, and music, and teases upcoming major updates.

Vampire Survivors Celebrates Castlevania with Major Update and Free DLC

Originally Published 2 months ago — by nintendolife.com

Featured image for Vampire Survivors Celebrates Castlevania with Major Update and Free DLC
Source: nintendolife.com

Vampire Survivors is releasing a major update called 'Ode to Castlevania' featuring 16 new characters, new weapons, a new chapter, music tracks, online co-op, and a gambling mode, with some characters limited by licensing issues, and is expected to launch next week on Switch.

Megabonk Breaks Records with Over a Million Copies Sold and Surpassing Major Titles on Steam

Originally Published 3 months ago — by GamesIndustry.biz

Featured image for Megabonk Breaks Records with Over a Million Copies Sold and Surpassing Major Titles on Steam
Source: GamesIndustry.biz

Megabonk, a rogue-like survival game with low-poly graphics, has sold over 1.3 million copies on Steam within two weeks, demonstrating the ongoing popularity of Vampire Survivors-style games. The game features an unusual character roster and has achieved significant sales and player engagement, with notable crossover among players of similar titles.

Deep Rock Galactic: Survivor emerges as a top contender in the auto-shooter genre

Originally Published 3 months ago — by Eurogamer

Featured image for Deep Rock Galactic: Survivor emerges as a top contender in the auto-shooter genre
Source: Eurogamer

Deep Rock Galactic: Survivor is a highly praised game that adapts the Vampire Survivors' auto-attack, wave-survival gameplay into a mining-themed roguelike, featuring multi-stage missions, strategic mining, and a structured campaign, offering a dense but rewarding experience for fans of the genre.

Vampire Survivors Creator Advocates for Longer RPGs and Supports Indie Developers

Originally Published 4 months ago — by Rock Paper Shotgun

Featured image for Vampire Survivors Creator Advocates for Longer RPGs and Supports Indie Developers
Source: Rock Paper Shotgun

Poncle's Luca Galante criticizes many publishers for exploiting platforms and prioritizing profits over genuine, complete games with real value. He emphasizes the importance of transparency, community engagement, and supporting developers' visions, especially for smaller, affordable indie titles, and reflects on sharing his own industry lessons to help other indie developers succeed.

"League of Legends Introduces Vampire Survivors-Inspired PvE Mode 'Swarm'"

Originally Published 1 year ago — by Eurogamer

Featured image for "League of Legends Introduces Vampire Survivors-Inspired PvE Mode 'Swarm'"
Source: Eurogamer

League of Legends is introducing a new temporary PvE mode called Swarm, inspired by the wave survival genre popularized by Vampire Survivors. Set in the Anima Squad universe, Swarm features various maps and enemy types, offering a more relaxed, zen-like gameplay experience compared to the main game. Players can choose from a selection of champions, each with unique abilities, and engage in co-op or solo play. The mode aims to provide a casual, engaging alternative to the intense MOBA matches, with meta-progression and no monetization, enhancing player retention and engagement.