EA is not releasing The Sims 5 to avoid forcing players to abandon over 85 pieces of DLC accumulated since 2014, and instead is focusing on expanding The Sims franchise through spin-offs, media projects, and cross-media content, including a movie and potential future DLC.
EA's president explains that The Sims 5 won't be made to preserve existing content and community investments, with fans instead getting a Sims movie. Meanwhile, other gaming news includes union contracts at Microsoft studios, climate-related hardware warnings from Nintendo, a secret remaster in the Dynasty Warriors series, and ongoing updates on Metroid Prime 4's release. Additionally, a controversial game bundle and industry disputes over censorship highlight the evolving gaming landscape.
EA has confirmed that The Sims 5 is not in development due to the large amount of content players have accumulated in The Sims 4, which EA considers not player-friendly to reset. Instead, EA is focusing on expanding The Sims 4 with new content and developing a free-to-play multiplayer spin-off that aims to offer a fresh, multi-platform experience and new gameplay modes.
EA plans to continue supporting The Sims 4 with updates and expansions, avoiding a full reset that would come with a new Sims 5, and is focusing on upgrading the game's technology and expanding the Sims ecosystem with new projects like Project Rene.
Lyndsay Pearson, one of the main creative talents behind The Sims, discussed the upcoming release of The Sims 5 on a gaming podcast. Pearson confirmed that multiplayer will be introduced in The Sims 5, emphasizing that it won't be the traditional "jump in a world full of strangers" type of multiplayer. Instead, the focus will be on exploring different ways for friends to play together and create chaos, fun, and positivity within the Sims universe. Pearson mentioned drawing inspiration from games like Animal Crossing and Among Us, and expressed interest in finding a Sims-y version of a horror game where players can either mess up or help each other's Sims.
The Sims 5, also known as Project Rene, is rumored to adopt a monetization model similar to Fortnite, according to a job listing by EA. The game is expected to be free-to-play, with additional purchases available for items such as houses and clothes. The listing also mentions the management of user-generated content and an in-game marketplace. EA has been asked for comment on the monetization approach for Project Rene.
An Electronic Arts job listing for The Sims 5 suggests that the upcoming installment of the popular life-simulation game will be free-to-play. The listing seeks a Head of Monetization & Marketplace for the game, indicating that the chosen candidate will be responsible for determining optimal pricing for in-game content and managing the game's free-to-play monetization practices. It remains unclear how playable the game will be without additional purchases or what pricing model will be implemented. EA has previously released games under the free-to-play model, such as The Sims 4 and Apex Legends. The release date for The Sims 5 has not been confirmed.
EA has shared more details about the early development experiments for The Sims 5, also known as Project Rene. The game aims to offer charming sims, powerful tools, and meaningful stories, with a focus on real-time collaboration and cross-platform play. Maxis is exploring new lighting technologies, animation techniques to convey emotions, minimalist socialization approaches, hair color customization, neighborhood prototypes, and a simulation of Sims navigating their homes. However, as the game is still in early development, it is unclear how much of these experiments will make it into the final release. EA plans to continue sharing updates over the next few years.
During a recent Behind the Sims stream, the team behind The Sims 5, known as Project Rene, showcased early prototypes of the highly-anticipated sequel. The stream revealed potential improvements in areas such as hair customization, lighting for building lots, and simplification of visual clutter during social interactions. The team also hinted at changes to how townie Sims will behave and navigate their homes. However, no release date was provided, and fans will have to wait for further updates on the progress of The Sims 5.