The solo developer behind Manor Lords, Greg Styczeń, expressed stress over the release of the game's first official patch, which includes balance changes, bug fixes, and new features. Despite his concerns about the patch's readiness, player feedback has been positive, appreciating the timely update.
Manor Lords has released its first major patch, version 0.7.972, featuring numerous gameplay and balance changes, bug fixes, and new features like the King's Tax. The update addresses issues such as clogged Trading Posts, weak archers, and disappearing crops, and introduces new elements like armor variations and a refreshed Large Granary. Players are advised to start a new save and remove mods for a smooth experience. Manor Lords, which launched in Early Access on April 26, 2024, has sold over two million copies in three weeks.
Developer Slavic Magic emphasizes that Manor Lords is not a competitor to Total War and is primarily a city builder with battles, focusing on city building and management with occasional battles. The game will launch in Early Access with plans for open development and community feedback, but without a content roadmap. Manor Lords will be available on PC via the Epic Games Store, Steam, and GOG on April 26, with a later release on consoles and Xbox Game Pass.
The developer of the highly anticipated strategy game Manor Lords, Slavic Magic, has clarified in a blog post that the game is not meant to be a Total War competitor or a fast-paced RTS, but rather a small-scale city building and management experience with real-time battles. The post also outlines the developer's plans for early access support and emphasizes transparency in managing player expectations.