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Shadowsofdoubt

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"Shadows of Doubt: Early Access Review of a Challenging Procedural Crime Game"

Originally Published 2 years ago — by Rock Paper Shotgun

Featured image for "Shadows of Doubt: Early Access Review of a Challenging Procedural Crime Game"
Source: Rock Paper Shotgun

Shadows Of Doubt is a procedurally generated detective game where the evidence, witnesses, locations, and even the killer are randomly generated. The game is set in a gritty noir city during the 1980s, and players take on jobs to earn cash, using that to pay rent on their apartment, feed their coffee habit, and stuff their pockets with cigarettes until they need more money, so they take on more cases. The game's sandbox world allows players to approach investigations in their own way, but the sheer range of things to do can be overwhelming. Despite its rough edges, Shadows Of Doubt's hands-off approach to cases and the fact that the killer could be anyone in the city makes it a refreshing and thrilling detective game.

Shadows of Doubt set to launch in early access this April

Originally Published 2 years ago — by Rock Paper Shotgun

Featured image for Shadows of Doubt set to launch in early access this April
Source: Rock Paper Shotgun

Shadows Of Doubt, an open world detective sim with procedurally generated everything, including the city, citizens, and serial killer case, is set to release in early access on April 24th. The game features immersive sim-type sandbox gameplay where players must investigate a serial killer case using detective gadgets and clues. The early access release will include progression systems, bigger cities, and new content updates. The solo developer, ColePowered Games, chose early access to allow for post-release content and bug fixes without the pressure of a final release.