
Krafton confirms Windless won’t rely on generative AI for content or storytelling
Krafton has confirmed that Project Windless, the open‑world PS5 game based on The Bird That Drinks Tears, will not use generative AI for content creation or narrative elements. The Montreal team uses AI only in internal exploratory phases to aid iteration, while NPC behavior is driven by traditional AI with a craft‑driven, single‑player focus.
