Ex-Assassin's Creed Director Advocates for Smaller Teams in AAA Game Development

TL;DR Summary
Alexandre Amancio discusses solutions to the crisis in AAA game development, emphasizing smaller, more flexible teams, better management of complexity through choke points, and learning from other industries like film. He advocates for a more modular, iterative approach with clear constraints and strategic outsourcing, to foster innovation and efficiency in game creation.
Topics:technology#aaa-development#co-development#game-industry-crisis#game-production#small-teams#technology
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