Yuji Naka Opposed Sega's Shift to Mature Games

TL;DR Summary
The article discusses internal conflicts at Sega during its transition from hardware to third-party publisher, highlighting Yuji Naka's strong opposition to creating mature and adult-themed games, preferring family-friendly titles, and the industry's shift towards longer, narrative-driven, multiplayer, and adult-themed games. Despite resistance, some of the recommended approaches, like Nagoshi's Yakuza series, eventually proved successful.
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