"Revolutionizing NPC Interactions: Ubisoft's AI Prototypes and NVIDIA's Digital Human Technologies"

TL;DR Summary
Ubisoft showcased three AI prototypes for NPCs at GDC 2024, aiming to create more immersive and meaningful interactions between players and non-playable characters. The demos featured NPCs responding to player input, reacting to in-game events, and engaging in natural language conversations. The project, named NEO NPCs, combines AI responses with narrative backstories to avoid creating "soulless" NPCs. Ubisoft's R&D initiative could potentially lead to a paradigm shift in NPC design, offering the potential for more immersive game worlds and emergent stories.
- Ubisoft debuts NEO NPC AI prototypes at GDC GamesIndustry.biz
- Ubisoft let me actually speak with its new AI-powered video game NPCs The Verge
- How Ubisoft's New Generative AI Prototype Changes the Narrative for NPCs Ubisoft
- NVIDIA Digital Human Technologies Bring AI Characters to Life NVIDIA Blog
- How do Ubisoft's AI-driven NPCs handle dynamic player interactions? Game Developer
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