Half-Life 2 RTX: Enhancing the Original with DLSS 3 Support and Higher Polygon Count

1 min read
Source: Wccftech
Half-Life 2 RTX: Enhancing the Original with DLSS 3 Support and Higher Polygon Count
Photo: Wccftech
TL;DR Summary

Half-Life 2 RTX, a modding project developed by Orbifold Studios, features significantly more detailed models with increased polygon counts compared to the original game. For example, Lamar the headcrab has 30 times more polygons, while Gordon's HEV suit has 4,000% more polygons. Valve has given its blessing to the project, and NVIDIA is providing engineering and art support. The mod aims to incorporate remade assets from Half-Life: Alyx and improve textures, animations, and compatibility with other mods. Additionally, NVIDIA has released a new version of the Runtime with DLSS 3 support and performance optimizations.

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