"World of Warcraft's Director Addresses Claustrophobia Concerns in The War Within's Underground Zones"

1 min read
Source: PC Gamer
"World of Warcraft's Director Addresses Claustrophobia Concerns in The War Within's Underground Zones"
Photo: PC Gamer
TL;DR Summary

When designing the underground zones for the next World of Warcraft expansion, developers were concerned about claustrophobia and the potential for dark, monochromatic environments. To combat this, they focused on incorporating interesting lighting, beautiful scenery, and atmospheric effects to create a sense of wonder and discovery. The end result is underground zones that feel vast and natural, contributing to a more rewarding gameplay experience for players.

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