Warhammer: The Old World - Expanding Rules and Realms

Games Workshop has released a development diary for Warhammer: The Old World, revealing some rules teases. The goal is to create a modern game that appeals to both veterans and newcomers. The designers played games of every edition of Warhammer Fantasy Battle to identify what worked and what could be improved. The rules encourage units with wide frontages, allowing models in the fighting rank to bring their weapons to bear. Units that lose a round of combat will give ground reluctantly instead of immediately breaking, creating new tactical opportunities. Spellcasting has been spread throughout different phases of the game, with a focus on positioning Wizards. The challenge for Games Workshop is to attract new players while appeasing veterans. More previews of the game rules and lore are needed before its launch.
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