"Unveiling the Unseen: The Untold Story of Super Mario Bros. Wonder's Cut Content"

TL;DR Summary
The director of Super Mario Bros. Wonder, Shiro Mouri, aimed to recapture the sense of mystery and secrets from the original Super Mario Bros. by creating 2,000 game-altering "Wonder Effect" ideas, submitted by anyone on the development team. Only a select few made it to the final game, with a focus on maintaining a link between the pre-Wonder level and the during Wonder effect. The process highlighted the advantages of 2D game development, but also emphasized the importance of skilled level design.
Topics:technology#2d-mario-games#game-development#gaming#shiro-mouri#super-mario-bros-wonder#wonder-effects
- Super Mario Bros. Wonder devs created 2000 game-altering “Wonder Effect” ideas Ars Technica
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- Nintendo reveals Mario Wonder content cut from the game My Nintendo News
- Super Mario Bros. Wonder almost featured a realistic Mario and surfing Digital Trends
- Super Mario Bros. Wonder Devs Show Off "Unused Wonder Effects" At GDC 2024 Nintendo Life
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